So, I have been playing with this corexy build i am working on and output some text from sandify to test out. I have my y and x endstops set up like mark rolands builds. y hits first in my case. All directions work as I expect with the pendant control and homing all works well too.
The text comes out mirrored though. I attempted the masking for direction and it never acts correctly that way. When I hit x or y positive, it goes in the direction I expect. Cannot think of why it is mirrored on everything that runs. Almost as if the table is upside down with the “bit” cutting from above. if that makes any sense.
Any suggestions on what to try?